That feel when AE doesn’t let you tween text keyframes…

…and so Odometer was born.

Exhibit A: the problem

Count numbers, words & glyphs in the most visually appealing way. From microscopic to Jeff-Bezos-Numbers, count literally anything with Odometer.

Free version lets you animate numbers 6 figures or less. Which admittedly isn’t that much (considering inflation these days) but we gotta eat too.

 

ANIMATE anything with Glyphs mode

 

Core features:

  • 32bpc color precision

  • Apple Silicon Native

  • MFR enabled

  • Blazing fast motion blur

  • Text & Glyphs mode: full Penner easing presets with additional controls

  • 3 main modes: Numbers, Words & Glyphs

  • In-built perspective & feathering

  • GPU accelerated

  • Numbers mode: count up to 9 duotrigintillion (99 zeroes)

  • Numbers mode: inherits your easing

Odometer Minimised UI

What makes Odometer so versatile?

Odometer generates a custom composition texture which you can infinitely customize. Each character / glyph can be changed individually. Any background texture can be supplied or you can choose to keep it empty and it will render with transparency.

System Requirements:

Software

AE CC2015+ | macOS 11.3+ | Windows 7+

Hardware

  • GPU required (integrated GPU such as Intel Iris supported)

  • Apple Silicon native. Older mac’s (~2013) with Nvidia cards may not work

More Questions?

Or view our Tutorial playlist below

Odometer Texture includes 100 characters which you can swap for infinite customization